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Marvel Realm changelog

New in version 1.3.6

  • Split asset files for easier and more lightweight updates in the future
  • Internal optimizations around loading and handling assets

New in version 1.3.5

  • Replaced the medium sound performance option with automatic. This option will ask Fmod to determine buffer size and count based on the user's output type and other factors. This is an optimal choice for mid-level hardware
  • Implemented a low sound performance mode. This is an optimal choice for slower hardware
  • Implemented an option to choose between different output types. Autodetect is the most optimal
  • Updated the documentation to address some issues regarding audio that players were having recently

New in version 1.3.4

  • Implemented a fix for integration with the Api service. Everything should work as expected now
  • Updates to Sage framework no longer need the entire suite to be updated as well

New in version 1.3.3

  • Implemented a fix for explosion colliders sometimes missing objects
  • Small audio clarity fixes
  • Integration with the recent Api changes

New in version 1.3.2

  • Fixed an error with the zone detection system causing some games to crash upon collision with certain objects

New in version 1.3.1

  • Small fixes to characters
  • Improved the zone detection system
  • Fixed a bug where debug messages would be spoken when pressing joystick buttons that weren't bound to a function

New in version 1.3.0

  • Optimizations/improvements to the entity hierarchy
  • User interface improvements
  • Several new weapons
  • It is now possible to use the home and end keys to jump to the first or the last option in menus respectively
  • Implemented climbing. The human players doesn't need to do anything other than walking on stairs regularly
  • Many audio handling optimizations/performance improvements, code cleanup and enhancements

New in version 1.2.1

  • Implemented a feedback system on the Sonorous Arts platform. You may submit your feedback on Marvel Realm and the games it contains by either using the appropriate link provided in the product's download page, or selecting the "Submit feedback" option from the main menu of the suite itself. This is the primary way to report bugs or make suggestions. Let us know your invaluable opinion!
  • Small audio fixes and adjustments

New in version 1.2.0

  • Improved security algorithms
  • Connection stability fixes

New in version 1.1.2

  • Improved error handling of authorization events

New in version 1.1.1

  • Implemented a better error description for connection/authorization errors
  • Improved the overall performance of the ray casting system
  • Other small internal optimizations

New in version 1.1.0

  • Reworked the weapon system
  • Added several new weapons
  • It is now possible to view the information related to all paid games. To do this, simply launch a game
  • Online Api fixes
  • Audio optimizations and stability improvements
  • Improved object scaling calculations
  • Implemented Dolby downmixing of 5.1 surround audio to stereo. Enable it under the sound settings to achieve virtual surround sound without the need for Windows Sonic for Headphones
  • Improved the updating procedure
  • Optimizations for task scheduling
  • Implemented many features needed for the upcoming games

New in version 1.0.5

  • Fixed a possible crash upon updating assets

New in version 1.0.4

  • Implemented optimizations for the sound geometry system
  • Fixed parsing of several textual content sent from the online service

New in version 1.0.3

  • Further optimizations

New in version 1.0.2

  • Removed a debug message

New in version 1.0.1

  • Implemented saving documentations to disc. The button is located above the refresh button in all documentations
  • Improved security for password fields; Characters are not spoken anymore and are replaced with special symbols
  • Implemented the copy/paste feature for text fields. The copy feature will not be working for password fields
  • You can now read the latest changes for each update to the suite and the games it contains. For the suite, this feature will be effective in future updates
  • Added the ability to see the entire changelog of the suite and all games
  • Optimizations and improvements to updating assets
  • Small fixes to the car system in the core framework
  • Fixed a bug where the retry button for the wrong credentials page wouldn't work as expected
  • Core optimizations and small internal improvements