Split asset files for easier and more lightweight updates in the future
Internal optimizations around loading and handling assets
New in version 1.3.5
Replaced the medium sound performance option with automatic. This option will ask Fmod to determine buffer size and count based on the user's output type and other factors. This is an optimal choice for mid-level hardware
Implemented a low sound performance mode. This is an optimal choice for slower hardware
Implemented an option to choose between different output types. Autodetect is the most optimal
Updated the documentation to address some issues regarding audio that players were having recently
New in version 1.3.4
Implemented a fix for integration with the Api service. Everything should work as expected now
Updates to Sage framework no longer need the entire suite to be updated as well
New in version 1.3.3
Implemented a fix for explosion colliders sometimes missing objects
Small audio clarity fixes
Integration with the recent Api changes
New in version 1.3.2
Fixed an error with the zone detection system causing some games to crash upon collision with certain objects
New in version 1.3.1
Small fixes to characters
Improved the zone detection system
Fixed a bug where debug messages would be spoken when pressing joystick buttons that weren't bound to a function
New in version 1.3.0
Optimizations/improvements to the entity hierarchy
User interface improvements
Several new weapons
It is now possible to use the home and end keys to jump to the first or the last option in menus respectively
Implemented climbing. The human players doesn't need to do anything other than walking on stairs regularly
Many audio handling optimizations/performance improvements, code cleanup and enhancements
New in version 1.2.1
Implemented a feedback system on the Sonorous Arts platform. You may submit your feedback on Marvel Realm and the games it contains by either using the appropriate link provided in the product's download page, or selecting the "Submit feedback" option from the main menu of the suite itself. This is the primary way to report bugs or make suggestions. Let us know your invaluable opinion!
Small audio fixes and adjustments
New in version 1.2.0
Improved security algorithms
Connection stability fixes
New in version 1.1.2
Improved error handling of authorization events
New in version 1.1.1
Implemented a better error description for connection/authorization errors
Improved the overall performance of the ray casting system
Other small internal optimizations
New in version 1.1.0
Reworked the weapon system
Added several new weapons
It is now possible to view the information related to all paid games. To do this, simply launch a game
Online Api fixes
Audio optimizations and stability improvements
Improved object scaling calculations
Implemented Dolby downmixing of 5.1 surround audio to stereo. Enable it under the sound settings to achieve virtual surround sound without the need for Windows Sonic for Headphones
Improved the updating procedure
Optimizations for task scheduling
Implemented many features needed for the upcoming games
New in version 1.0.5
Fixed a possible crash upon updating assets
New in version 1.0.4
Implemented optimizations for the sound geometry system
Fixed parsing of several textual content sent from the online service
New in version 1.0.3
Further optimizations
New in version 1.0.2
Removed a debug message
New in version 1.0.1
Implemented saving documentations to disc. The button is located above the refresh button in all documentations
Improved security for password fields; Characters are not spoken anymore and are replaced with special symbols
Implemented the copy/paste feature for text fields. The copy feature will not be working for password fields
You can now read the latest changes for each update to the suite and the games it contains. For the suite, this feature will be effective in future updates
Added the ability to see the entire changelog of the suite and all games
Optimizations and improvements to updating assets
Small fixes to the car system in the core framework
Fixed a bug where the retry button for the wrong credentials page wouldn't work as expected
Core optimizations and small internal improvements